Adam Mudd, who is now 20 had admitted that he created a malware in the year 2013 which was used to carry out approximately 1.7 million cyber attacks on the websites including Minecraft, Xbox Live and Microsoft, and TeamSpeak, a chat tool for gamers.

16-Year-Old Hacker Made $500,000 By Selling DDoS Tool

Well, at the age of 16 we tried to study hard to make good grades and enter a good college. Most of the kids are busy with their academics at the age of 15. However, you will be shocked to know that a 16-year old had earned nearly £400,000 by selling a virus.

Adam Mudd, who is now 20 had admitted that he created a malware in the year 2013 which was used to carry out approximately 1.7 million cyber attacks on the websites including Minecraft, Xbox Live and Microsoft, and TeamSpeak, a chat tool for gamers.

When he was 16 years old, he developed a program which is named Titanium Stresser which is used to crash websites and computers by flooding them with data (DDoS). Adam Mudd set it up using a false name and an address in Manchester.

Well, Adam Mudd has been jailed for two years now for masterminding global online attacks. The program Adam Mudd created when he was 16 had 112,000 registered users, who in turn attacked 666,000 IP addresses globally.

Adam Mudd earned more than £386,000 worth of US dollars and Bitcoins by selling the Titanium Stresser program to international cyber criminals. The report also claims that he also personally carried out 594 attacks, which also includes one on West Herts College where he was studying computer science.

Not only this, Adam Mudd also targeted approximately 70 schools and colleges which include the University of Cambridge, University of Esses and University of East Anglia etc.

Police said that Adam Mudd was arrested in March 2015. During sentencing Judge Topolski said that Adam Mudd came from a “perfectly respectable and caring family” but he is the reason behind all the damage cause “from Greenland to New Zealand and from Russia to Chile”

Judge told Adam Mudd “I’m entirely satisfied that you knew full well and understood completely this was not a game for fun, it was a serious money-making business and your software was doing exactly what you created it to do”

So, what do you think about this? Share your views in the comment box below.

LEAVE A REPLY

Please enter your comment!
Please enter your name here